Tidepools, a mini biome found in all zones.
Worked on the rock kit for this; made it up as we went along and the area grew and design needed more pieces. And also the smaller seaweed assets.
Did the set dressing for images shown.
A lot of the tidepools coral and plants were made by Jane, Lisa, and Jasmin, with clean up and optimization by me.
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Art direction -
Ian McConville: https://twitter.com/PolygonCherub
Grace Liu: https://www.artstation.com/graceliu
Concept + UI art -
Ray Bruwelheide: https://www.artstation.com/raytendo
Environment art -
Norma Martinez: https://www.artstation.com/esanany
Dillon Sommerville: https://www.artstation.com/handwiches
Character art -
Dan Venhardt: https://www.artstation.com/danvenhardt
FX + tech art -
Edward del Villar: https://www.artstation.com/puck
Luis Armstrong: https://www.artstation.com/luisarmstrong
Ross Kameny
Level design -
Chris Lum: https://twitter.com/coinopthinktank
Mike Daugherty
Additional environment support -
Lisa Fleck: https://www.artstation.com/lfleckcg
Jane DeSiena: https://www.artstation.com/funosaurus
Jasmin Habezai-Fekri: https://www.artstation.com/curlscurly