Modeling and texturing a variety of stylized weapons/props for 1p on Paladins
Modeling, texturing, set dressing for 3D environments/maps on Paladins. + collision, lightmaps, LODs, etc.
Worked on Realm Royale environment. Created assets + textures for new map zones. Lots of collision creation, set dressing, optimization, LOD work, clean up. Texture clean up for consistency.
Concept, 3D prop, set dressing, and 2D art for School of Dragon's "Icestorm Island", "The Call of the Deathsong," "Battle for the Edge," and "Return to Dragon Island" expansions. Also worked on some props weekly updates / quests.
• Concept to finish mobile-friendly 3D assets.
• Set dressing for environments.
• Weapon concepts.
• Concept art for art team in India
Character modeling, prop modeling and handpainted texturing, illustration.