Website powered by

Paladins: Splitstone Quarry

This is the second map I worked on with the Paladins team!
Exterior and interior of the old mine area; modeling, UV, lightmaps, set dressing, & collision done by me. Most of the textures are done by Andy Trabbold, except for a few props. Sick lighting by Jon Criner. Concept for interior by Wes Wheeler.
Some clean up by probably everyone on the team here and there.

Tried to give proper credits on all images but thanks to the whole Paladins team.

Exterior of the old mine. Lil plants by Gannon Jaspering.

Exterior of the old mine. Lil plants by Gannon Jaspering.

Interior of the old mine. I modeled this out, uved and lightmapped it. Most textures are by Andrew Trabbold. Lighting by Jon Criner.

Interior of the old mine. I modeled this out, uved and lightmapped it. Most textures are by Andrew Trabbold. Lighting by Jon Criner.

Interior of the old mine.

Interior of the old mine.

Interior of the old mine.

Interior of the old mine.

Skybox house. Model + texture by me with cleanup on the roof by Andrew Trabbold, the coolest.

Skybox house. Model + texture by me with cleanup on the roof by Andrew Trabbold, the coolest.

3 of the skyboxes houses

3 of the skyboxes houses

super lowwwwww

super lowwwwww

Crystals by me! FX by Marcus Bruzzese! Room by Gannon Jaspering!

Crystals by me! FX by Marcus Bruzzese! Room by Gannon Jaspering!