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Powderfall Bluffs - Slime Rancher 2

Wooooo our first update since our early access launch, PowderFall Bluffs ❄️
For this area, I worked on the ambience and overall lighting for day, night, and caves with feedback from the team. It was def a struggle for a minute to balance everything, especially the snow. I really wanted this zone to have a quiet, dreamy, melancholy mood, especially at night. This area also had way more complex caves so that kit was given an update.
There is some reuse of assets I had made from earlier zones with new textures, like a few world assets/rocks and the grass.
This zone had tons of collaboration with the tech artists, and it was so fun to get to push that aspect more. Edward made some amazing snow deformation, and really pushed our ice material to react to light sources in fun ways. And the aurora!!! screaming crying throwing up

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Art direction -
Ian McConville: https://twitter.com/PolygonCherub

Concept + UI art -
Ray Bruwelheide: https://www.artstation.com/raytendo

Environment art -
Norma Martinez: https://www.artstation.com/esanany
Dillon Sommerville: https://www.artstation.com/handwiches

Character art -
Dan Venhardt: https://www.artstation.com/danvenhardt

FX + tech art -
Edward del Villar: https://www.artstation.com/puck
Luis Armstrong: https://www.artstation.com/luisarmstrong
Ross Kameny

Level design -
Chris Lum: https://twitter.com/coinopthinktank

A time-lapse to show the ambience lighting for this zone, as well as the big melted ice dome!

day ambience, melting snow encasement

day ambience, melting snow encasement

night ambience, melting snow encasement

night ambience, melting snow encasement

For this massive cave, I thought it would be really fun to add a huge fire flower that was melting parts of it. Ray gave a few concept options and we went with this shape that you could land on, or set a slime on :)

For this massive cave, I thought it would be really fun to add a huge fire flower that was melting parts of it. Ray gave a few concept options and we went with this shape that you could land on, or set a slime on :)

Luis made a fun panning fire material for the flower, and Harry added sizzle sfx when the water droplets fell onto it

Luis made a fun panning fire material for the flower, and Harry added sizzle sfx when the water droplets fell onto it

marmoset render

marmoset render

worked on the cave ambience/lighting and cave kit. this tunnel leads up to the fire flower cave.

worked on the cave ambience/lighting and cave kit. this tunnel leads up to the fire flower cave.

I had so so much fun working on this cave. It was bare bones to start, with some stone pillars. It was named mineral lake though and I went a little wild with some of Dillon's light assets.

I had so so much fun working on this cave. It was bare bones to start, with some stone pillars. It was named mineral lake though and I went a little wild with some of Dillon's light assets.

sorry i just like this cave OKKK

sorry i just like this cave OKKK

rock kit with Dillon's ice material. these are used in every zone, but with a stone material.

rock kit with Dillon's ice material. these are used in every zone, but with a stone material.

cave kit minus a few large tunnels;  this is the same kit used in other zones, with an ice material from Dillon + Edward. Worked closely with design on the kit. These could be scaled non-uniformly with a triplanar material, which made them super versatile

cave kit minus a few large tunnels; this is the same kit used in other zones, with an ice material from Dillon + Edward. Worked closely with design on the kit. These could be scaled non-uniformly with a triplanar material, which made them super versatile

Forest area set dressing - day lighting. originally the trees (by Dillon!) were all red and we ended up adding some color variance which looked great

Forest area set dressing - day lighting. originally the trees (by Dillon!) were all red and we ended up adding some color variance which looked great

Forest area set dressing - sunset lighting

Forest area set dressing - sunset lighting

Forest area set dressing - night lighting

Forest area set dressing - night lighting