Summary

I'm a Detroit game artist living in Los Angeles.
Feel free to send any feedback on my work! :)
nmartinezhc@gmail.com

Skills

  • 3D Modeling
  • Handpainted Texturing
  • PBR Texturing
  • Prop Design
  • Prop Modeling
  • Low-poly Modeling
  • Digital Sculpting
  • UV Mapping
  • Weapon Modeling
  • Illustration
  • prop art
  • game art
  • stylized
  • low poly
  • Texturing
  • Environment Modeling
  • mobile
  • Software Proficiency

    Maya
    Maya
    ZBrush
    ZBrush
    Photoshop
    Photoshop
    Substance Painter
    Substance Painter
    Unreal Engine
    Unreal Engine
    Unity
    Unity
    xNormal
    xNormal
    UVLayout
    UVLayout
    Marmoset Toolbag
    Marmoset Toolbag

    Productions

    Experience

    3D Artist

    JumpStart - Knowledge Adventure, Inc.
    December 2014 - Present | Torrance

    Concept, 3D prop, set dressing, and 2D art for School of Dragon's "Icestorm Island",​ "The Call of the Deathsong," "Battle for the Edge," and "Return to Dragon Island"​ expansions. Also worked on some props weekly updates / quests.

    • Concept to finish mobile-friendly 3D assets.

    • Set dressing for environments.

    • Weapon concepts.

    • Concept art for art team in India

    3D Generalist

    Scientifically Proven
    May 2012 - September 2012 4 months | Detroit

    Character modeling, prop modeling and handpainted texturing, illustration.